![]() ![]() If you've changed the eyeball texture, you can either keep the one you changed to then or put in "darkeyeball" instead. No need to change the VMT's or anything else. Just extract that to "C:\Program Files\Activision\Vampire - Bloodlines\Vampire\materials\models\character\eyes" Seems I made the darkeyeball texture myself, there is an eyeball_black that came with the game but I used my own for this. If you look here, you can see the scalpel I made (yes, I stuck it in Morrowind for fun), I would really be happy if I was able to bring it into this game now lol.Īh ok, sorry. I really do hope I am mistaken in this lol. I just figured, after my fair amount of experience with HL2 and L4D Source, that to make any model, you have to compile it, and aside from some blender script is it? that can edit vertices in the MDL's, there is no way to actual compile a Vampire MDL. it's soon going to be more modding for me =D. I know it's not possible to add in totally new player models and I thought it was the same for weapon models. Though I've never tried modeling, at least not very seriously. It is possible to model and texture the scalpel, then just chose an item in the game to replace. Tell me if there is anything wrong or if you need any additional help. If I messed up anything with the file, forgive me, its almost 6am here right now lol. ![]() ![]() Here you are, I added a Readme into the rar file which says how to install the male and female eye change together, or either one separately. They are just slow-burn hits, full stop.Wow, can you post me those yellow eyes to? maybe for the gangrel male? I'd say they were both candidates for the sleeper hit of 2021, except since there's a pretty solid chance both will be in the top 5 (and at least one of them in the top 3?) for highest-grossing HG releases of 2021, the sleeper word wouldn't be all that appropriate. Both of them also have higher-than-average scores in the various marketplaces, showing that the reader retention is likely due to general recognition about their quality compared to many other titles. Vampire Regent keeps adding reviews at a steady clip for something that is no longer the newest kid on the block, and regained the top spot for this week, which plenty of new releases never do once they get knocked off of that mark the first time. ![]() Kiss from Death lost the top-selling spot pretty soon after its release, but it has stayed in the top 10 and often top 5 for numerous weeks. Neither one was a huge splash from the start, hitting the ground running like a release from a big existing series or certain super-popular first outings like Soul Stone War or War for the West (or Breach, as a non-war example). I think both Vampire Regent and Kiss from Death are looking like they have similar release trajectories as well. But if you're willing to wallow in some dark, corrupt, and gruesome places, this is a game you'll want to play again and again until you've wrung every last drop of blo - er, mystery out of Mordhaven. If this were a movie, it would be rated a hard R - it's not for the delicate of spirit or the faint of heart. And as dark as it is, there are some genuinely comedic moments throughout. Even when there's downtime, there's never a dull moment. There are about three major action scenes throughout the story, and the rest consists mostly of negotiations, manipulations, and political machinations. (If you liked Marvel's Netflix series, especially Daredevil or Luke Cage, you'll find a similar tone here.) There's an enormous cast of characters, each with their own agenda - and you can explore any direction you like, in as much depth as you like, building relationships or destroying them, approaching issues with force or diplomacy or simply blowing them off altogether. The worldbuilding is tight, the mythology complex, the prose ever so slightly elegant, and the setting so gritty you'll want to take a shower when you're done. There's just so much going on in Mordhaven, the city over which the PC presides as the titular Regent. Whereas Kiss from Death has a scope of centuries and nations, however, The Vampire Regent takes place over the course of about two months, almost all in the same city - and yet it's just as broad, just as rich, and even longer and darker. Both take a strong central premise and spin it out into a world full of possibilities and random encounters, with so much going on you couldn't possibly do all, or even most, of it in a single playthrough. If I had to compare The Vampire Regent, Lucas Zaper and Morton Newberry's sprawling, ambitious urban fantasy, to any other game, it would have to be William Loman's Kiss from Death. ![]()
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